For educators

Your students won't remember the lecture.They'll remember the game.

We build AI-powered learning games for MBA, undergraduate, and extension educators — and the educators who build with us earn royalties every time another program runs their game.

Why games work

Active learning isn't a buzzword.It's what the research says.

Kolb's experiential learning cycle. Deliberate practice under realistic conditions. Decision-based pedagogy. Every Koa Go Play game is built around a single, repeatable decision — one that students get wrong the first time and understand deeply after the debrief.

We don't build engagement. We build behaviour transfer.

Three educator types

MBA & Executive Education

60–120 minute sessions that slot into existing course structures. No curriculum overhaul required. Maps to learning outcomes you already have.

Undergraduate

Designed for class sizes of 15–120. Works in lecture halls, seminar rooms, and hybrid formats.

Extension & Continuing Ed

Practice-first content for cohorts who don't have time for theory. Short runtime, high retention, high recall.

AI in the classroom

What the AI does.What you still control.

What the AI does

Runs the counterpart in negotiation simulations. Generates per-student debrief reports. Adapts scenario difficulty in real time.

What you control

Scenario selection. Debrief framing. What feedback students see and when. You can override or supplement the AI report with your own observations.

Student data

Sessions run on Koa Go Play servers. No student data is retained beyond the session window. Compliant with FERPA and GDPR.

Academic licensing

Priced for academicnot corporate budgets.

Single course license · Academic year license · Institution-wide license. All include facilitator guide, instructor support, and the digital scoring tool.

Academic pricing is available on request. We work with departments, programs, and individual faculty.

Book a facultydemo session.

See the game in action. Bring a colleague. 30 minutes.